The Ashen March

THE ASHEN MARCH
HP 100 / 100LV 1Classic 0000
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AN ARCHMAGE ROGUELIKE

The Ashen March.

One wizard. An endless, ruined kingdom.
Gather power. Shape your spellbook.
Survive what wakes in the ashes.

Move: A D / ← → · Double jump: SPACE · Dash: SHIFT
Hold S / ↓ to crouch. Tap jump for a short hop; hold for height.
Wave 1 · 0:000 vanquishedAn unwritten spellbookDash ready Mana 100 / 100Guard ready · QFocus 100 / 100 Furnace Wave · 40 Focus
Basic spell: automatic

Six kinds of trouble. A different spellbook every run.

Know your enemies Six archetypes. No two fights alike. +
01 / Hollow

Relentless ground pursuers. Keep moving and use the high ground.

02 / Cinderwing

Flying hunters arrive at 0:20. Platforms won’t keep you safe.

03 / Hexer

Ranged spellcasters arrive at 0:45. Jump their aimed projectiles.

04 / Ironbound

Armored giants arrive at 1:15. Slow feet, heavy hits, 35% spell resistance.

05 / Rift Wraith

Dash attackers arrive at 1:50. A glowing tell gives you time to dodge.

06 / Ash Archon

The first elite arrives at 2:30, then every minute. Beware the three-bolt volley.

Walk the Cinder Road for eight connected encounters, confirmed rewards and room-start saves. Classic survival keeps its XP level-up choices. Every 30 seconds the wave rises; enemy health and spawn pressure increase smoothly. Dash grants brief invulnerability. Your best score stays on this device.